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  • hawkesd172

Editing

SFX

Transitions

Order of nature

Pace

Screen time


Transitions

  • Cut - a simple change from one shot to another shot

  • Shot/reverse shot - when an editor cuts back and forth from one person to another, whilst they are talking/interacting

  • Eye line match - when an editor shows us what a character is seeing

  • Graphic match - cutting from one shot to another that looks visually similar

  • Action match - cutting from a shot with movement, to another shot of that action from a different angle, making it look like one smooth movement

  • Jump cut - cutting a piece of a shot out and not using anything to cover the edit, such as another angle. Noticeably jumpy

  • Cross cutting/Parallel editing - cutting from one scene in one location to another scene in another location

  • Cutaway/Insert shot - when an editor adds in a short shot of something relevant to break up a longer shot or scene

  • Dissolve - when two shots blend together for a moment whilst transitioning

  • Fade in/out - when a solid colour slowly changes into a shot or the other way around. The colour of the screen can connote different things

  • Wipe - when a shot appears to be pushed off or on to screen. Different shapes can be used

  • Superimposition - when a shot or other element is placed on top of another shot so both can be seen together

  • Split screen - when two or more stops play on screen at the same time, but in separate sections of the screen

  • Montage - editing a variety shots that allow the producers to compress time. Used to connote something is changing.

Pace

  • long take - when the editor leaves a shot on screen for a long time without cutting away

  • short take - when a shot is on screen for a short time before quickly cutting to something else

  • flashback/forward

Special Effects

  • slow motion - when a shot or scene has been slowed down

  • desaturation - when a shot has been partially or fully drained of colour

the 180 rule


used to make positioning and eyeline in a scene cohesive, as to not confuse or disorientate the audience.




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